Master the Strategy and Template Method behavioral design patterns with TypeScript, Python, and Java examples. Learn to swap algorithms at runtime, eliminate conditionals, and define reusable algorithm skeletons with hook methods.
Master the Decorator and Proxy structural design patterns with TypeScript, Python, and Java examples. Learn to extend object behavior dynamically, implement lazy loading, caching proxies, and understand when to use each pattern.
Master the Adapter and Facade structural design patterns with TypeScript, Python, and Java examples. Learn to integrate incompatible interfaces, simplify complex subsystems, and choose between these two essential patterns.
Understand the core differences between processes and threads, how they use memory, communicate, and when to use each. Includes real examples in Python, Go, and Java with diagrams.
Master the Prototype design pattern with TypeScript, Python, and Java examples. Learn shallow vs deep copy, prototype registries, and when cloning objects is better than creating new ones from scratch.
Master the Builder design pattern with practical TypeScript, Python, and Java implementations. Learn how to construct complex objects step by step, implement fluent interfaces, and avoid the telescoping constructor anti-pattern.
Master the Factory Method and Abstract Factory design patterns with practical TypeScript, Python, and Java implementations. Learn when to use each pattern, how they differ, and real-world use cases in UI toolkits, cross-platform apps, and plugin systems.
Master the Singleton design pattern with practical implementations in TypeScript, Python, and Java. Learn eager vs lazy initialization, thread safety, the anti-pattern debate, testing challenges, and modern alternatives like dependency injection.
Master the five SOLID principles of object-oriented design. Learn Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion with practical before/after examples in TypeScript, Python, and Java.
Master polymorphism and interfaces in object-oriented programming. Learn compile-time vs runtime polymorphism, method overloading and overriding, interface-based design, duck typing, and the Liskov Substitution Principle with practical examples in TypeScript, Python, and Java.